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Uncharted 3: Oszustwo Drake'a

By Robert Frąc
  • Format : Pdf, ePub, Mobi, Kindle
  • Publisher : Litres
  • Isbn : 5042736220
  • Pages :
  • Category : Computers
  • Reads : 705
  • File Pdf: uncharted-3.pdf

Book Summary:

Poradnik do gry Uncharted 3: Oszustwo Drake’a zawiera opis przejścia trybu kampanii wraz z rozwiązaniami zagadek logicznych oraz podpowiedziami dotyczącymi potyczek. Dodatkowo na końcu tekstu znajduje się rozdział opisujący położenie wszystkich znajdziek. Uncharted 3: Oszustwo Drake’a – poradnik do gry zawiera poszukiwane przez graczy tematy i lokacje jak m.in. Rozdział 6- Chateau (2) (Opis przejścia) Rozdział 7- Nie wychodź ze światła (Opis przejścia) Rozdział 6- Chateau (1) (Opis przejścia) Rozdział 11- Jako na górze, tako i na dole (1) (Opis przejścia) Rozdział 1 (Opis przejścia) Rozdział 11- Jako na górze, tako i na dole (2) (Opis przejścia) Rozdział 9- Droga środka (Opis przejścia) Rozdział 8- Cytadela (2) (Opis przejścia) Rozdział 8- Cytadela (1) (Opis przejścia) Rozdział 3- Robota na poziomie (Opis przejścia) Informacja o grze Uncharted 3: Drake's Deception to trzecia odsłona cieszącego się olbrzymią popularnością cyklu gier akcji, opowiadającego o przygodach Nathana Drake'a. Tym razem główny bohater, który wzorowany jest m.in. na postaci Indiany Jonesa, musi odszukać legendarne miasto Ubar. Twórcy gry ze studia Naughty Dog zadbali o filmowy rozmach kampanii solowej oraz w pełni funkcjonalny tryb multiplayer. Gra Uncharted 3: Drake's Deception, dobrze przyjęta zarówno przez krytyków, jak i graczy, to przedstawiciel gatunku przygodowych gier akcji. Tytuł wydany został w Polsce w 2011 roku i dostępny jest na platformie PS3. Wersja językowa oficjalnie dystrybuowana na terenie kraju to: polska i angielska.

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  • File Pdf: ict-in-education.pdf

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  • File Pdf: the-routledge-companion-to-video-game-studies.pdf

Book Summary:

The number of publications dealing with video game studies has exploded over the course of the last decade, but the field has produced few comprehensive reference works. The Routledge Companion to Video Game Studies, compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, aims to address the ongoing theoretical and methodological development of game studies, providing students, scholars, and game designers with a definitive look at contemporary video game studies. Features include: comprehensive and interdisciplinary models and approaches for analyzing video games; new perspectives on video games both as art form and cultural phenomenon; explorations of the technical and creative dimensions of video games; accounts of the political, social, and cultural dynamics of video games. Each essay provides a lively and succinct summary of its target area, quickly bringing the reader up-to-date on the pertinent issues surrounding each aspect of the field, including references for further reading. Together, they provide an overview of the present state of game studies that will undoubtedly prove invaluable to student, scholar, and designer alike.

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  • File Pdf: the-video-game-theory-reader.pdf

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  • File Pdf: games-of-empire.pdf

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  • File Pdf: c-for-programmers.pdf

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The practicing programmer's DEITEL® guide to C# and the powerful Microsoft .NET Framework Written for programmers with a background in C++, Java, or other high-level languages, this book applies the Deitel signature live-code approach to teaching programming and explores Microsoft's C# language and the new .NET 2.0 in depth. The book is updated for Visual Studio® 2005 and C# 2.0, and presents C# concepts in the context of fully tested programs, complete with syntax shading, detailed line-by-line code descriptions, and program outputs. The book features 200+ C# applications with 16,000+ lines of proven C# code, as well as 300+ programming tips that will help you build robust applications. Start with a concise introduction to C# fundamentals using an early classes and objects approach, then rapidly move on to more advanced topics, including multithreading, XML, ADO.NET 2.0, ASP.NET 2.0, Web services, network programming, and .NET remoting. Along the way you will enjoy the Deitels' classic treatment of object-oriented programming and a new, OOD/UML™ ATM case study, including a complete C# implementation. When you are finished, you will have everything you need to build next-generation Windows applications, Web applications, and Web services. Dr. Harvey M. Deitel and Paul J. Deitel are the founders of Deitel & Associates, Inc., the internationally recognized programming languages content-creation and corporate-training organization. Together with their colleagues at Deitel & Associates, Inc., they have written many international best-selling programming languages textbooks that millions of people worldwide have used to master C, C++, Java™, C#, XML, Visual Basic®, Perl, Python, and Internet and Web programming. The DEITEL® Developer Series is designed for practicing programmers. The series presents focused treatments of emerging technologies, including .NET, J2EE, Web services, and more. Practical, Example-Rich Coverage Of: C# 2.0, .NET 2.0, FCL ASP.NET 2.0, Web Forms and Controls Database, SQL, and ADO.NET 2.0 Networking and .NET Remoting XML, Web Services Generics, Collections GUI/Windows® Forms OOP: Classes, Inheritance, and Polymorphism OOD/UML™ ATM Case Study Graphics and Multimedia Multithreading Exception Handling And more... VISIT WWW.DEITEL.COM Download code examples To receive updates on this book, subscribe to the free DEITEL® BUZZ ONLINE e-mail newsletter at www.deitel.com/newsletter/subscribe.html Read archived Issues of the DEITEL® BUZZ ONLINE Get corporate training information